With iOS 17.4, Apple is making significant changes to iPhones in the EU, including finally allowing users to run native third-party browsers on their phones.
You may be wondering, “Aren't there already third-party browsers for iOS?” Not exactly. The way it currently works requires a developer to rework the software to run on his WebKit framework, effectively turning his Chrome or other browser on iOS into a reskinned Safari. As a result, features that work fine on Android do not work on iOS. But in the future, the tech giant plans to allow businesses to use its own engine for “browser apps and apps with in-app browsing experiences.” Additionally, you can make your preferred browser the default on your iPhone during setup. You'll never rely on Safari again.
This is a big problem for everyday users. This means that Google Chrome, the world's most popular browser, can bring the intended experience to iOS for the first time. Of course, this also includes other apps that run on the Chromium engine, such as Edge and Opera. Independent options like Firefox are also part of this group.
Before developers can rush unbound software to the App Store, Apple must approve it. A new support page on the Apple Developer website details all the criteria teams must meet. This is a rather long document, but the main points are that the browser should have strong protection for his iPhone owner, block third-party cookies and be exclusive to the European Union.
App Store Upgrade
Other changes center around several App Store upgrades.
Apple will now allow users to install apps from “alternative app marketplaces” like the Google Play Store. However, there is a catch. Software downloaded from outside the App Store is “incompatible” with platform features such as purchase requests and family purchase sharing.
All apps from external app stores must meet “notarization requirements” before being allowed on the iPhone. According to 9To5Mac. This process includes multiple automated checks and human reviews. Development teams need to prove that their apps are secure, fully functional, and accurately represent their functionality (don't force fast apps on people). Once everything is resolved, companies will be free to distribute their services on their preferred marketplaces.
As for sideloading apps, Apple's announcement doesn't address the topic at all. A recent Wall Street Journal report revealed that the tech giant plans to institute fees on platforms that allow sideloading to occur. However, the only money-related topics in this post center around providing new payment processing options for developers and reducing fees for his iOS apps on the App Store.
These changes will “come into force in March” in 27 EU countries. As the release date approaches, Apple plans to publish resources further detailing his iOS ecosystem updates.
the next deployment
If you live in the EU and want to try out this refresh for yourself, check out the[設定]You can download iOS 17.4 beta from the menu. To get access, make sure you're currently signed up for the Apple Beta Software Program.check us out gTo learn how, see our guide to installing iOS 17 Beta.
Now the question is, will all this roll out to the US and other regions as well? Perhaps, but not now. In another report from 9To5Mac, Apple's series of statements make it abundantly clear that it's not making changes because it wants to make them. We are doing this because brands are choosing to comply with the new rules set out by the Digital Markets Act (DMA).
When asked about expanding App Store updates, Apple said it doesn't want to do that because it believes DMA changes are unsafe and doesn't want to put other users at potential risk. . That said, if the US passes its own version of his DMA, we could see a shake-up in other regions as well.
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